Camera Extrinsic

This represents starting with “Where is my Camera”.

xyz - camera location alpha, beta, gamma - where camera looking to

6 degree of freedom

Camera Intrinsic

This sits inside of camera, describe how 3D world point on to the 2D image assuming that camera is sitting in 0 and zero orientation.

principal point / analog camera (sheer)

Direct Linear Transform (DLT)

  • 11 degree of freedom (extrinsic + intrinsic)

6 control points allow us to estimate the intrinsics & extrinsics.

Additional parameters for lens distortions. (non-linear parameters)

x = PX

x 2d pixel coordinates p matrix (intrisics / extrinsics) X 3D world points

Estimate intrincs by using calibration


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