My bookshelf, which made the current version of me.
Bookshelf
2025
READING Computer Animation Algorithms & Techniques
Rick ParentQUEUED Game Physics Engine Development
Ian MillingtonREADING ShaderX7 - Advanced Rendering Technique
Wolfgang EngelREADING Game Engine Architecture
Jason GregoryFINISHED 어서와! GPU 최적화는 처음이지
코구치 타카하로, 유시무네FINISHED Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman
Dave Hoover, Adewale OshineyeREADING Real-Time Rendering
Tomas Akenine-Mo¨ller, Eric Haines, Naty HoffmanFINISHED Hyukppenheim’s Easy Deep Learning
HyukppenheimFINISHED The Engineer’s Guide Book
Gergely Orosz
2024
FINISHED The Therapist
B. A. Paris
2023
FINISHED Hexagon Developer
Bumkyun ChoiREADING Physically Based Rendering From Theory to Implementation
Matt Pharr, Wenzel Jakob, Greg HumphreysFINISHED Follow Your Heart (마음이 흐르는 대로)
Nayoung JiFINISHED C++ Data Structures and Algorithm Design Principles
John Carey, Sheryans Doshi, Payas Rajan